When is the ideal time to hold a retrospective?
A.
Right after iteration planning
B.
Just before iteration planning
C.
At the start of the next release
D.
During the iteration review/demo
Just before iteration planning
An Agile team best ensures product quality through:
A.
The development team’s use of pair programming.
B.
Quality assurance’s daily collaboration with the development team.
C.
More frequent inspection after each iteration
D.
Feedback gathered during iteration retrospectives
More frequent inspection after each iteration
A technique showing Kanban work stages by comparing counted features over a time
interval is called a/an:
A.
Earned value system.
B.
Fully integrated backlog.
C.
Cumulative flow diagram.
D.
Progressive elaboration.
Cumulative flow diagram.
The key elements of a user story in Agile development are:
A.
a written description, the story points estimate, and the planned release.
B.
conversations about the story, a written description, and success criteria about the story.
C.
the story points estimate, conversations about the story, and an agreed priority.
D.
tests to determine when the story is done, a written description, and the planned
release.
conversations about the story, a written description, and success criteria about the story.
The team estimation game method mainly consists of a:
A.
Pile of cards with user, capability, and value to be prioritized by the project team.
B.
Spreadsheet with backlog issues to be prioritized and each to be given a
prioritizationnumber.
C.
White board session where iterations are estimated and related to the project road map.
D.
Brainstorm session where resources are related to prioritized work packages.
Pile of cards with user, capability, and value to be prioritized by the project team.
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